Nine parameter sets showing interesting cases can be retrieved through the menu. These include:
- Monomers, no interaction:
Monomeric kinesin heads bind to the lattice independently. The stoichiometry
obeys the simple form of Langmuir's isotherm.
- Monomers, attractive interaction:
Monomeric kinesin heads binding to the lattice with the same attractive
interaction as in set 6., which however is not sufficient to produce
all-or-nothing decoration.
- No interaction, single-headed binding:
Dimers can only bind with one head, i.e. K2=0. This
situation has been found with ncd (e.g.
Sosa
et al., 1997).
The stoichiometry obeys the simple form of Langmuir's isotherm.
- No interaction, double-headed binding:
With K2=100, the dimers are only likely to bind as
whole. The model was proposed for double-headed kinesin (e.g.
Hoenger
et al., 1998,
Thormählen et al., 1998)
- No interaction, combined binding:
With K2=1, the single- and the double-bonded state are
competing for the places on the lattice, as observed with
double-headed kinesin
(Hoenger
et al., 2000).
- Annealing:
With a medium interaction strength and a sufficiently high kinesin
concentration c, the decoration will start at many sites
simultaneously. The boundaries between the domains that grew from different
nuclei will heal in a slow annealing process (Vilfan et al., 2001).
- Single-site nucleation 1:
With a stronger interaction and a solution concentration close to the phase
transition, it takes a longer time to form a stable nucleus than for this
nucleus to cover the whole lattice. Therefore, the lattice will most probably
be covered starting from a single nucleus and therefore free of defects.
- Single-site nucleation 2:
Like above, but with a stronger interaction, which makes the effect more
pronounced.
- Strong longitudinal, no transverse interaction:
In this mode the lattice gets covered in longituinal strips.
The parameter values for annealing and single-site nucleation shown in the following phase diagram:
Sets #6 and #7 can also be viewed as pre-recorded animation here.
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